For Agents
Programmatically get player information, get player battle log. Covers 9 operations with bearer authentication.
Jentic One is a self-hosted execution layer for AI agents. It lets your agent call the Brawl Stars API, or any other public or private API you need. You set the rules, the agent never sees your credentials, and every call is logged.
# On the machine that will host your Jentic One instance:
curl -fsSL https://raw.githubusercontent.com/jentic/jentic-one/main/tools/install.sh | sh# On the machine where your agent runs (keep this separate from the instance):
curl -fsSL https://raw.githubusercontent.com/jentic/jentic-one/main/tools/install.sh | sh
jentic register # connects your agent to your Jentic One instanceJentic One is in public beta. The setup above keeps your agent separate from the instance, which is what you want before using real credentials: an agent running as the same OS user as Jentic One can read its stored keys directly. Just evaluating? A single local install is fine to start. See the secure deployment guide for the tiers.
What an agent can do with Brawl Stars API API.
Get player information
Manage developer tools data programmatically
Integrate Brawl Stars API into automated workflows
Query and filter Brawl Stars API records by parameters
GET STARTED
Use for: I need to player information, I want to player battle log, Search for club information, Find all club members
Not supported: Does not handle payments, communications, or crm — use for developer tools only.
Official Brawl Stars API for accessing game data including players, clubs, rankings, and brawler information. The API exposes 9 endpoints secured with bearer authentication.
Monitor Brawl Stars API operational status and events
Patterns agents use Brawl Stars API API for, with concrete tasks.
★ Developer Tools Operations
Use the Brawl Stars API to perform developer tools operations programmatically. The API provides 9 endpoints covering core functionality including get player information, get player battle log, get club information.
Call GET /players/{playerTag} to get player information
Automated Brawlers Management
Automate brawlers operations by combining multiple Brawl Stars API endpoints. Agents can get player battle log and then get club information in a single workflow.
Call GET /players/{playerTag}/battlelog to get player battle log, then verify the result
AI Agent Integration via Jentic
AI agents discover and call Brawl Stars API endpoints through Jentic without managing credentials directly. An agent searches for the required operation by intent, receives the matching endpoint schema, and executes the call with Jentic-managed authentication. This eliminates the need to read API documentation or handle bearer tokens manually.
Search Jentic for 'get player information', load the operation schema, and execute with Jentic-managed credentials
9 endpoints — official brawl stars api for accessing game data including players, clubs, rankings, and brawler information.
METHOD
PATH
DESCRIPTION
/players/{playerTag}
Get player information
/players/{playerTag}/battlelog
Get player battle log
/clubs/{clubTag}
Get club information
/clubs/{clubTag}/members
Get club members
/rankings/{countryCode}/players
Get player rankings
/rankings/{countryCode}/clubs
Get club rankings
/rankings/{countryCode}/brawlers/{brawlerId}
Get brawler rankings
/brawlers
Get brawlers list
/players/{playerTag}
Get player information
/players/{playerTag}/battlelog
Get player battle log
/clubs/{clubTag}
Get club information
/clubs/{clubTag}/members
Get club members
/rankings/{countryCode}/players
Get player rankings
Three things that make agents converge on Jentic-routed access.
Credential isolation
Brawl Stars API bearer credentials are stored encrypted in the Jentic vault (MAXsystem). Agents receive scoped access tokens — raw secrets never enter the agent context.
Intent-based discovery
Agents search by intent (e.g., 'get player information') and Jentic returns the matching Brawl Stars API operation with its input schema, so the agent can call the right endpoint without browsing docs.
Time to first call
Direct Brawl Stars API integration: 1-3 days for auth handling, response parsing, and error cases. Through Jentic: under 1 hour — search, load schema, execute.
Alternatives and complements available in the Jentic catalogue.
Github
Alternative developer tools API
Choose Github when you need a different approach to developer tools operations
Gitlab
Alternative developer tools API
Choose Gitlab when you need a different approach to developer tools operations
Specific to using Brawl Stars API API through Jentic.
What authentication does the Brawl Stars API use?
The Brawl Stars API uses a Bearer token in the Authorization header. Through Jentic, these credentials are stored encrypted in the MAXsystem vault and injected at execution time, so raw secrets never enter the agent context.
Can I get player information with the Brawl Stars API?
Yes. Use the GET /players/{playerTag} endpoint. The API returns structured JSON responses that agents can parse and act on directly.
What are the rate limits for the Brawl Stars API?
Rate limits are not specified in the OpenAPI spec. Check the vendor documentation for current limits. Through Jentic, rate limiting is handled automatically with retry logic built into the execution layer.
How do I get player information through Jentic?
Install the Jentic SDK with pip install jentic, authenticate at https://app.jentic.com/sign-up, then search for 'get player information'. Jentic returns the matching Brawl Stars API operation with its input schema. Load the schema and execute the call — credentials are injected automatically.
How many endpoints does the Brawl Stars API have?
The Brawl Stars API exposes 9 endpoints covering brawlers, clubs, players operations.
/rankings/{countryCode}/clubs
Get club rankings
/rankings/{countryCode}/brawlers/{brawlerId}
Get brawler rankings
/brawlers
Get brawlers list