The Mojang API exposes the player-account and Minecraft session services that back Minecraft: Java Edition. It covers UUID lookup by player name, profile retrieval, skin and cape management, name-change history and availability checks, and session join/has-joined verification used by multiplayer servers. Authenticated endpoints require a Minecraft access token obtained through the Microsoft and Xbox sign-in flow; public endpoints such as UUID lookup are unauthenticated.
24 endpointsThis Mojang API entry covers the same player-account and Minecraft session services as mojang.com/main and exposes 24 endpoints for UUID lookup, profile retrieval, skin and cape management, name-change history and availability, and session join verification. Use it for any tool that needs to resolve Minecraft usernames, fetch profiles, or verify multiplayer sign-in. Authenticated calls require a Minecraft access token obtained through the Microsoft and Xbox sign-in flow.
24 endpoints# Add to your MCP client config (Claude Desktop, Cursor, Windsurf)
{
"jentic": {
"url": "https://api.jentic.com/mcp",
"auth": "oauth"
}
}
# Then ask your agent:
"find live events near a location"
# → Jentic returns the GET /events tool with parameter schema, agent executes.